the instructions: i'll click the "Random Card" tab on The Gatherer until three standard-legal cards come up. i'll then build a deck around (meaning those three cards would be part of the victory condition) or with (meaning the cards would just be in the deck) those cards, whatever those cards would be.
here are some examples:
CHALLENGE 1
CARD #1: Angelic Arbiter
CARD #2: Crumbling Necropolis
CARD #3: Resounding Scream
i got excited when i hit the arbiter because the card was playable, but when i hit the grixis triland and than unheard of card, then the challenge was on. since it was in grixis splashing white, i thought of discard. and discard with the arbiter out would be quite tricky. when i play a discard spell, i can't attack which is fine. and the villain has to either attack or just pass...well, that didn't make sense. oh well, here it is.
ANGELIC DISCARD
Lands (24)
2 Celestial Colonnade
4 Crumbling Necropolis
2
2 Lavaclaw Reeches
3 Marsh Flat
2 Mountain
2 Plains
3 Scalding
4 Swamp
Creature (6)
3 Angelic Arbiter
3 Lilliana’s Spectre
Other Spells (30)
4 Blightning
2 Countersquall
3 Diabolic Tutor
4 Lilliana’s Caress
4 Mana Leak
2 Megrim
4 Mind Rot
3 Oblivion Ring
2 Path to Exile
2 Resounding Scream
CHALLENGE # 2
CARD #1: Celestial Colonnade
CARD #2: Demonic Appetite
CARD #3: Dragonskull Summita bummer. two lands and an unplayable aura even in limited. however, the r/b color of the deck and the sacrifice a creature cost for the appetite made me think of a deck that has some sacrifice synergies. enchanting a mortician beetle with the appetite gives it a counter each turn while boosting it +3/+3. add some token producers and white for elspeth and voila:
DEMONIC BEETLE
Lands (24)
2 Celestial Colonnade
3 Crumbling Necropolis
3 Dragonskull
1
3 Marsh Flats
3 Mountain
2 Plains
2 Scalding
5 Swamp
Creatures (12)
4 Dread Drone
4 Emrakul’s Hatcher
4 Mortician Beetle
Other Spells (24)
4 Corpsehatch
4 Demonic Appetite
2 Eldrazi Monument
3 Elspeth Knight Errant
4 Lightning Bolt
4 Mana Leak
3 Oblivion RingCHALLENGE 3
CARD #1: Giant Spider
CARD #2: Holy Strength
CARD #3: Manabarbswell, the first 3-color deck in the challenge. i had a hard time figuring out synergies between these cards. well, what i thought of, since the spider is a good defender, i thought of locking down my opponent's creatures w/defenders and his mana with the barbs then trying to damage him via other means. i thought of vent sentinel:
BARBED DEFENDERS
Lands (24)
3 Arid
2
4 Jungle Shrine
4 Mountain
1 Plains
2 Raging Ravine
4 Rootbound Crag
2 Stirring Wildwood
2 Verdant Catacombs
Creatures (24)
2 Giant Spider
4 Joraga Treespeaker
2 Knotvine Mystic
4 Llanowar Elves
4 Overgrown Battlement
4 Raging Nimbus
4 Vent Sentinel
Other Spells (12)
4 Banefire
2 Holy Strength
4 Lightning Bolt
2 Manabarbswell, the following two decks i built while inside the LRT. not that it influenced it or anything, just shows how dedicated i am. :)
CHALLENGE 4
CARD #1: Arc Runner
CARD #2: Ornithopter
CARD #3: Mind RotTWO COLORS! at last! well, b/r are the easiest and most powerful decks to build. what i looked at is arc runner's until end of turn existence and ornithipter's 0 casting cost. then i thought of sarkahn the mad. turn your runner into a dragon on the end step, or cast sarkahn, then cast ornithopter and turn it into a dragon. nice. the mind rot, well, i'll just throw in one.
RUNNING MAD
Lands (24)
4 Dragonskull
4 Lavaclaw Reeches
5 Mountain
3 Scalding
5 Swamp
3 Verdant Catacombs
Creatures (18)
4 Arc Runner
4 Ball Lightning
2 Dread Drone
4 Hellspark Elemental
4 Ornithopter
Other Spells (18)
1 Eldrazi Monument
4 Grim Discovery
4 Lightning Bolt
1 Mind Rot
4 Sarkahn the Mad
4 TerminateCHALLENGE 5
CARD #1: River Boa
CARD #2: Hyena Umbra
CARD #3: Tidehollow Strixtalk about weird. this would be esper, with green. what i looked at is the boa's islandwalk ability and the strix's 3 mana cost. and then i thought of a spreading seas deck. well, at least i tried.
ESPER GONE GREEN
Lands (24)
3 Arcane Sanctum
3 Creeping Tar Pit
2
2 Glacial Fortress
3
2 Marsh Flats
2 Misty Rainforest
2 Plains
2 Sunpetal Grove
3 Swamp
Creatures (15)
4 Esper Stormblade
4 River Boa
4 Tidehollow Sculler
3 Tidehollow Strix
Other Spells (21)
4 Ardent Plea
1 Canopy Cover
4 Convincing Mirage
2 Deny Reality
2 Hyena Umbra
4 Spreading Seas
4 Stormcaller’s Boonwell, that's it. you could alter the instructions for better results (like 3 rare nonland cards). you could check what the cards do by searching them here. have fun.
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